// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Extensions/Text3DDefaultCharacterExtension.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeText3DDefaultCharacterExtension() {}

// ********** Begin Cross Module References ********************************************************
TEXT3D_API UClass* Z_Construct_UClass_UText3DCharacterBase_NoRegister();
TEXT3D_API UClass* Z_Construct_UClass_UText3DCharacterExtensionBase();
TEXT3D_API UClass* Z_Construct_UClass_UText3DDefaultCharacterExtension();
TEXT3D_API UClass* Z_Construct_UClass_UText3DDefaultCharacterExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_Text3D();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UText3DDefaultCharacterExtension *****************************************
void UText3DDefaultCharacterExtension::StaticRegisterNativesUText3DDefaultCharacterExtension()
{
}
FClassRegistrationInfo Z_Registration_Info_UClass_UText3DDefaultCharacterExtension;
UClass* UText3DDefaultCharacterExtension::GetPrivateStaticClass()
{
	using TClass = UText3DDefaultCharacterExtension;
	if (!Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("Text3DDefaultCharacterExtension"),
			Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.InnerSingleton,
			StaticRegisterNativesUText3DDefaultCharacterExtension,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UText3DDefaultCharacterExtension_NoRegister()
{
	return UText3DDefaultCharacterExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "IncludePath", "Extensions/Text3DDefaultCharacterExtension.h" },
		{ "ModuleRelativePath", "Public/Extensions/Text3DDefaultCharacterExtension.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextCharacters_MetaData[] = {
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Characters composing the active text */" },
#endif
		{ "ModuleRelativePath", "Public/Extensions/Text3DDefaultCharacterExtension.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Characters composing the active text" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextCharactersPool_MetaData[] = {
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Pool of characters to reuse when text changes to avoid creating new objects */" },
#endif
		{ "ModuleRelativePath", "Public/Extensions/Text3DDefaultCharacterExtension.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Pool of characters to reuse when text changes to avoid creating new objects" },
#endif
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FObjectPropertyParams NewProp_TextCharacters_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_TextCharacters;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_TextCharactersPool_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_TextCharactersPool;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UText3DDefaultCharacterExtension>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharacters_Inner = { "TextCharacters", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UText3DCharacterBase_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharacters = { "TextCharacters", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DDefaultCharacterExtension, TextCharacters), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextCharacters_MetaData), NewProp_TextCharacters_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharactersPool_Inner = { "TextCharactersPool", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UText3DCharacterBase_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharactersPool = { "TextCharactersPool", nullptr, (EPropertyFlags)0x0124480000202000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DDefaultCharacterExtension, TextCharactersPool), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextCharactersPool_MetaData), NewProp_TextCharactersPool_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharacters_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharacters,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharactersPool_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::NewProp_TextCharactersPool,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UText3DCharacterExtensionBase,
	(UObject* (*)())Z_Construct_UPackage__Script_Text3D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::ClassParams = {
	&UText3DDefaultCharacterExtension::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::PropPointers),
	0,
	0x000800A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UText3DDefaultCharacterExtension()
{
	if (!Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.OuterSingleton, Z_Construct_UClass_UText3DDefaultCharacterExtension_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UText3DDefaultCharacterExtension.OuterSingleton;
}
UText3DDefaultCharacterExtension::UText3DDefaultCharacterExtension() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UText3DDefaultCharacterExtension);
UText3DDefaultCharacterExtension::~UText3DDefaultCharacterExtension() {}
// ********** End Class UText3DDefaultCharacterExtension *******************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Extensions_Text3DDefaultCharacterExtension_h__Script_Text3D_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UText3DDefaultCharacterExtension, UText3DDefaultCharacterExtension::StaticClass, TEXT("UText3DDefaultCharacterExtension"), &Z_Registration_Info_UClass_UText3DDefaultCharacterExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UText3DDefaultCharacterExtension), 4136913057U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Extensions_Text3DDefaultCharacterExtension_h__Script_Text3D_2889762643(TEXT("/Script/Text3D"),
	Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Extensions_Text3DDefaultCharacterExtension_h__Script_Text3D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Extensions_Text3DDefaultCharacterExtension_h__Script_Text3D_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
