// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Settings/Text3DProjectSettings.h"
#include "Text3DTypes.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeText3DProjectSettings() {}

// ********** Begin Cross Module References ********************************************************
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
ENGINE_API UClass* Z_Construct_UClass_UFont_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UFontFace_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister();
TEXT3D_API UClass* Z_Construct_UClass_UText3DProjectSettings();
TEXT3D_API UClass* Z_Construct_UClass_UText3DProjectSettings_NoRegister();
TEXT3D_API UScriptStruct* Z_Construct_UScriptStruct_FText3DMaterialKey();
UPackage* Z_Construct_UPackage__Script_Text3D();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UText3DProjectSettings ***************************************************
void UText3DProjectSettings::StaticRegisterNativesUText3DProjectSettings()
{
}
FClassRegistrationInfo Z_Registration_Info_UClass_UText3DProjectSettings;
UClass* UText3DProjectSettings::GetPrivateStaticClass()
{
	using TClass = UText3DProjectSettings;
	if (!Z_Registration_Info_UClass_UText3DProjectSettings.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("Text3DProjectSettings"),
			Z_Registration_Info_UClass_UText3DProjectSettings.InnerSingleton,
			StaticRegisterNativesUText3DProjectSettings,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UText3DProjectSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UText3DProjectSettings_NoRegister()
{
	return UText3DProjectSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UText3DProjectSettings_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Settings for Text3D plugin */" },
#endif
		{ "DisplayName", "Text3D" },
		{ "IncludePath", "Settings/Text3DProjectSettings.h" },
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Settings for Text3D plugin" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultMaterial_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Default custom material used on Text */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Default custom material used on Text" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FallbackFont_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Font used when the selected font is unavailable */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Font used when the selected font is unavailable" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FallbackFontFace_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Font face used as fallback when no font faces are found */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Font face used as fallback when no font faces are found" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FontDirectory_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Default project directory where system fonts will be imported and stored as UFont */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Default project directory where system fonts will be imported and stored as UFont" },
#endif
	};
#if WITH_EDITORONLY_DATA
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FavoriteFonts_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Favorites fonts pinned in the font viewer dropdown */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Favorites fonts pinned in the font viewer dropdown" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowOnlyMonospaced_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Only show monospaced fonts in font viewer */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Only show monospaced fonts in font viewer" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowOnlyBold_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Only show fonts with bold support in font viewer */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Only show fonts with bold support in font viewer" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowOnlyItalic_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Only show fonts with italic support in font viewer */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Only show fonts with italic support in font viewer" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SystemFontNames_MetaData[] = {
		{ "Category", "Text3D" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** System font names retrieved from the current platform */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "System font names retrieved from the current platform" },
#endif
	};
#endif // WITH_EDITORONLY_DATA
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseMaterials_MetaData[] = {
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Base parent material */" },
#endif
		{ "ModuleRelativePath", "Public/Settings/Text3DProjectSettings.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Base parent material" },
#endif
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DefaultMaterial;
	static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_FallbackFont;
	static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_FallbackFontFace;
	static const UECodeGen_Private::FStrPropertyParams NewProp_FontDirectory;
#if WITH_EDITORONLY_DATA
	static const UECodeGen_Private::FStrPropertyParams NewProp_FavoriteFonts_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_FavoriteFonts;
	static void NewProp_bShowOnlyMonospaced_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowOnlyMonospaced;
	static void NewProp_bShowOnlyBold_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowOnlyBold;
	static void NewProp_bShowOnlyItalic_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowOnlyItalic;
	static const UECodeGen_Private::FStrPropertyParams NewProp_SystemFontNames_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_SystemFontNames;
#endif // WITH_EDITORONLY_DATA
	static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_BaseMaterials_ValueProp;
	static const UECodeGen_Private::FStructPropertyParams NewProp_BaseMaterials_Key_KeyProp;
	static const UECodeGen_Private::FMapPropertyParams NewProp_BaseMaterials;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UText3DProjectSettings>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_DefaultMaterial = { "DefaultMaterial", nullptr, (EPropertyFlags)0x0024080000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, DefaultMaterial), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultMaterial_MetaData), NewProp_DefaultMaterial_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FallbackFont = { "FallbackFont", nullptr, (EPropertyFlags)0x0024080000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, FallbackFont), Z_Construct_UClass_UFont_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FallbackFont_MetaData), NewProp_FallbackFont_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FallbackFontFace = { "FallbackFontFace", nullptr, (EPropertyFlags)0x0024080000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, FallbackFontFace), Z_Construct_UClass_UFontFace_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FallbackFontFace_MetaData), NewProp_FallbackFontFace_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FontDirectory = { "FontDirectory", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, FontDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FontDirectory_MetaData), NewProp_FontDirectory_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FavoriteFonts_Inner = { "FavoriteFonts", nullptr, (EPropertyFlags)0x0000000800004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FavoriteFonts = { "FavoriteFonts", nullptr, (EPropertyFlags)0x0020080800004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, FavoriteFonts), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FavoriteFonts_MetaData), NewProp_FavoriteFonts_MetaData) };
void Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyMonospaced_SetBit(void* Obj)
{
	((UText3DProjectSettings*)Obj)->bShowOnlyMonospaced = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyMonospaced = { "bShowOnlyMonospaced", nullptr, (EPropertyFlags)0x0020080800004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UText3DProjectSettings), &Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyMonospaced_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowOnlyMonospaced_MetaData), NewProp_bShowOnlyMonospaced_MetaData) };
void Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyBold_SetBit(void* Obj)
{
	((UText3DProjectSettings*)Obj)->bShowOnlyBold = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyBold = { "bShowOnlyBold", nullptr, (EPropertyFlags)0x0020080800004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UText3DProjectSettings), &Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyBold_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowOnlyBold_MetaData), NewProp_bShowOnlyBold_MetaData) };
void Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyItalic_SetBit(void* Obj)
{
	((UText3DProjectSettings*)Obj)->bShowOnlyItalic = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyItalic = { "bShowOnlyItalic", nullptr, (EPropertyFlags)0x0020080800004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UText3DProjectSettings), &Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyItalic_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowOnlyItalic_MetaData), NewProp_bShowOnlyItalic_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_SystemFontNames_Inner = { "SystemFontNames", nullptr, (EPropertyFlags)0x0000000800020000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_SystemFontNames = { "SystemFontNames", nullptr, (EPropertyFlags)0x00200c0800022001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, SystemFontNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SystemFontNames_MetaData), NewProp_SystemFontNames_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials_ValueProp = { "BaseMaterials", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials_Key_KeyProp = { "BaseMaterials_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FText3DMaterialKey, METADATA_PARAMS(0, nullptr) }; // 366388899
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials = { "BaseMaterials", nullptr, (EPropertyFlags)0x0024080000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UText3DProjectSettings, BaseMaterials), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseMaterials_MetaData), NewProp_BaseMaterials_MetaData) }; // 366388899
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UText3DProjectSettings_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_DefaultMaterial,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FallbackFont,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FallbackFontFace,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FontDirectory,
#if WITH_EDITORONLY_DATA
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FavoriteFonts_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_FavoriteFonts,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyMonospaced,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyBold,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_bShowOnlyItalic,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_SystemFontNames_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_SystemFontNames,
#endif // WITH_EDITORONLY_DATA
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials_ValueProp,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials_Key_KeyProp,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DProjectSettings_Statics::NewProp_BaseMaterials,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DProjectSettings_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UText3DProjectSettings_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
	(UObject* (*)())Z_Construct_UPackage__Script_Text3D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DProjectSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UText3DProjectSettings_Statics::ClassParams = {
	&UText3DProjectSettings::StaticClass,
	"Text3D",
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UText3DProjectSettings_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UText3DProjectSettings_Statics::PropPointers),
	0,
	0x000800A4u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DProjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UText3DProjectSettings_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UText3DProjectSettings()
{
	if (!Z_Registration_Info_UClass_UText3DProjectSettings.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UText3DProjectSettings.OuterSingleton, Z_Construct_UClass_UText3DProjectSettings_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UText3DProjectSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UText3DProjectSettings);
UText3DProjectSettings::~UText3DProjectSettings() {}
// ********** End Class UText3DProjectSettings *****************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Settings_Text3DProjectSettings_h__Script_Text3D_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UText3DProjectSettings, UText3DProjectSettings::StaticClass, TEXT("UText3DProjectSettings"), &Z_Registration_Info_UClass_UText3DProjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UText3DProjectSettings), 899071114U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Settings_Text3DProjectSettings_h__Script_Text3D_1930511423(TEXT("/Script/Text3D"),
	Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Settings_Text3DProjectSettings_h__Script_Text3D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Settings_Text3DProjectSettings_h__Script_Text3D_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
