{
    "Version": "1.2",
    "Data": {
        "Source": "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\text3deditor\\module.text3deditor.cpp",
        "ProvidedModule": "",
        "PCH": "d:\\unreal projects\\text3dpluginfix\\intermediate\\build\\win64\\x64\\text3dpluginfixeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.valexpapi.cpp20.h.pch",
        "Includes": [
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\text3deditor\\definitions.text3deditor.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3deditor\\uht\\text3deditor.init.gen.cpp",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3deditor\\uht\\text3deditoractorfactory.gen.cpp",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\source\\text3deditor\\private\\factories\\text3deditoractorfactory.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\editor\\unrealed\\classes\\actorfactories\\actorfactory.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\editor\\editorframework\\public\\factories\\assetfactoryinterface.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementclientinfo.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentdescriptor.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\ismcomponentdescriptor.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitionclient.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\ismpartitionclient.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitioninstancemanager.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\ismpartitioninstancemanager.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementhash.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\core\\public\\misc\\hashbuilder.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstanceelementid.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\engine\\public\\instancedstaticmeshdelegates.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\sminstanceelementid.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\instancedplacementclientinfo.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\editorframework\\uht\\assetfactoryinterface.generated.h",
            "d:\\program files\\epic games\\ue_5.6\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\unrealed\\uht\\actorfactory.generated.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3deditor\\uht\\text3deditoractorfactory.generated.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3deditor\\uht\\text3deditorfontsubsystem.gen.cpp",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\source\\text3deditor\\private\\subsystems\\text3deditorfontsubsystem.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\source\\text3d\\public\\text3dtypes.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3d\\uht\\text3dtypes.generated.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\unrealeditor\\inc\\text3deditor\\uht\\text3deditorfontsubsystem.generated.h",
            "d:\\unreal projects\\text3dpluginfix\\plugins\\text3d\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\text3deditor\\permoduleinline.gen.cpp",
            "d:\\program files\\epic games\\ue_5.6\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl"
        ],
        "ImportedModules": [],
        "ImportedHeaderUnits": []
    }
}