// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Text3D
#pragma once
#include "SharedDefinitions.UnrealEd.Project.ValApi.ValExpApi.Cpp20.h"
#undef TEXT3D_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_VALIDATE_EXPERIMENTAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_PROJECT_NAME Text3dPluginFix
#define UE_TARGET_NAME Text3dPluginFixEditor
#define UE_MODULE_NAME "Text3D"
#define UE_PLUGIN_NAME "Text3D"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define GEOMETRYALGORITHMS_API DLLIMPORT
#define WITH_ICU_V64 1
#define NEEDS_ICU_DLLS 0
#define U_STATIC_IMPLEMENTATION 1
#define U_USING_ICU_NAMESPACE 0
#define UNISTR_FROM_CHAR_EXPLICIT explicit
#define UNISTR_FROM_STRING_EXPLICIT explicit
#define UCONFIG_NO_TRANSLITERATION 1
#define WITH_FREETYPE_V210 1
#define WITH_HARFBUZZ_V24 1
#define WITH_HARFBUZZ 1
#define TEXT3D_API DLLEXPORT
#define WITH_LIBPNG_1_6 1
