// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "Characters/Text3DDefaultCharacter.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeText3DDefaultCharacter() {}

// ********** Begin Cross Module References ********************************************************
TEXT3D_API UClass* Z_Construct_UClass_UText3DCharacterBase();
TEXT3D_API UClass* Z_Construct_UClass_UText3DDefaultCharacter();
TEXT3D_API UClass* Z_Construct_UClass_UText3DDefaultCharacter_NoRegister();
UPackage* Z_Construct_UPackage__Script_Text3D();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UText3DDefaultCharacter **************************************************
void UText3DDefaultCharacter::GetKerning_WrapperImpl(const void* Object, void* OutValue)
{
	const UText3DDefaultCharacter* Obj = (const UText3DDefaultCharacter*)Object;
	float& Result = *(float*)OutValue;
	Result = (float)Obj->GetKerning();
}
void UText3DDefaultCharacter::SetKerning_WrapperImpl(void* Object, const void* InValue)
{
	UText3DDefaultCharacter* Obj = (UText3DDefaultCharacter*)Object;
	float& Value = *(float*)InValue;
	Obj->SetKerning(Value);
}
void UText3DDefaultCharacter::StaticRegisterNativesUText3DDefaultCharacter()
{
}
FClassRegistrationInfo Z_Registration_Info_UClass_UText3DDefaultCharacter;
UClass* UText3DDefaultCharacter::GetPrivateStaticClass()
{
	using TClass = UText3DDefaultCharacter;
	if (!Z_Registration_Info_UClass_UText3DDefaultCharacter.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("Text3DDefaultCharacter"),
			Z_Registration_Info_UClass_UText3DDefaultCharacter.InnerSingleton,
			StaticRegisterNativesUText3DDefaultCharacter,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UText3DDefaultCharacter.InnerSingleton;
}
UClass* Z_Construct_UClass_UText3DDefaultCharacter_NoRegister()
{
	return UText3DDefaultCharacter::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UText3DDefaultCharacter_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "AutoExpandCategories", "Character Character" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Holds data for a single character in Text3D */" },
#endif
		{ "IncludePath", "Characters/Text3DDefaultCharacter.h" },
		{ "ModuleRelativePath", "Public/Characters/Text3DDefaultCharacter.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Holds data for a single character in Text3D" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Kerning_MetaData[] = {
		{ "AllowPrivateAccess", "true" },
		{ "Category", "Character" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "/** Kerning adjusts the space between this character */" },
#endif
		{ "ModuleRelativePath", "Public/Characters/Text3DDefaultCharacter.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "Kerning adjusts the space between this character" },
#endif
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FFloatPropertyParams NewProp_Kerning;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UText3DDefaultCharacter>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UText3DDefaultCharacter_Statics::NewProp_Kerning = { "Kerning", nullptr, (EPropertyFlags)0x0020080000000801, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, &UText3DDefaultCharacter::SetKerning_WrapperImpl, &UText3DDefaultCharacter::GetKerning_WrapperImpl, 1, STRUCT_OFFSET(UText3DDefaultCharacter, Kerning), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Kerning_MetaData), NewProp_Kerning_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UText3DDefaultCharacter_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UText3DDefaultCharacter_Statics::NewProp_Kerning,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacter_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UText3DDefaultCharacter_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UText3DCharacterBase,
	(UObject* (*)())Z_Construct_UPackage__Script_Text3D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacter_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UText3DDefaultCharacter_Statics::ClassParams = {
	&UText3DDefaultCharacter::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UText3DDefaultCharacter_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacter_Statics::PropPointers),
	0,
	0x000800A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UText3DDefaultCharacter_Statics::Class_MetaDataParams), Z_Construct_UClass_UText3DDefaultCharacter_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UText3DDefaultCharacter()
{
	if (!Z_Registration_Info_UClass_UText3DDefaultCharacter.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UText3DDefaultCharacter.OuterSingleton, Z_Construct_UClass_UText3DDefaultCharacter_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UText3DDefaultCharacter.OuterSingleton;
}
UText3DDefaultCharacter::UText3DDefaultCharacter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UText3DDefaultCharacter);
UText3DDefaultCharacter::~UText3DDefaultCharacter() {}
// ********** End Class UText3DDefaultCharacter ****************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Characters_Text3DDefaultCharacter_h__Script_Text3D_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UText3DDefaultCharacter, UText3DDefaultCharacter::StaticClass, TEXT("UText3DDefaultCharacter"), &Z_Registration_Info_UClass_UText3DDefaultCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UText3DDefaultCharacter), 333050735U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Characters_Text3DDefaultCharacter_h__Script_Text3D_229894602(TEXT("/Script/Text3D"),
	Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Characters_Text3DDefaultCharacter_h__Script_Text3D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Unreal_Projects_Text3dPluginFix_Plugins_Text3D_Source_Text3D_Public_Characters_Text3DDefaultCharacter_h__Script_Text3D_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
