#ifndef menu_h
#define menu_h

#include "vector2d.h"

#include <list>
#include <string>
using namespace std;

class menuitemT
{
public:
    vector2d pos;
    float scale;
    string name;
    int texid;
};
class menu
{
public:

    int minum;
    menuitemT tmenuitem;
    list<menuitemT> menuitem;
    list<menuitemT>::iterator currentmenuitem;

    void init();
    void draw();
    void nextmenuitem();
    void prevmenuitem();
    string cstring();

    int clogo;
    int logo[3];
};
#endif
